![]() ![]() ![]() This is the case because shroud was not used in The Dark, which was released between Legends and Fallen Empires, and because shroud was not used in Ice Age, which was released between Fallen Empires and Homelands. June 1996: As the Alliances expansion, which was the first expansion to be released after Homelands, contained Deadly Insect, which has shroud, the release of Alliances marked the first time in the history of Magic: the Gathering in which shroud was used in two consecutive expansions.It is also the first legendary card to reference shroud, and the first card that is not Blue to reference shroud. October 1995: Autumn Willow, the sole card in the Homelands expansion to reference shroud, became the first creature that has shroud as a built-in static ability.Svyelunite Priest becomes the first creature able to grant another permanent shroud. November 1994: Deep Spawn, Homarid Warrior, and Svyelunite Priest in the Fallen Empires expansion share the distinction of being the first creatures to be able to grant themselves shroud, albeit with drawbacks.At the time, the card referenced what would later be known as the keyword ability "shroud" as follows: "Cannot be the target of instants, sorceries, fast effects, or enchantments." As Spectral Cloak is an aura, it is hence the first aura to grant shroud, and the first card to utilize the shroud game mechanic was an aura. June 1994: With the release of the Legends expansion, shroud was introduced as a game concept with the card Spectral Cloak, which was the only card in the expansion to grant shroud.Shroud (This creature can't be the target of spells or abilities.) Notable developments in relation to Magic history ![]()
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